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Microsoft's Gaming Copilot

Tech Talks

Published on 20 September 2025

A screenshot of an article headline from Xbox Editorial. The text reads: "New Copilot for Gaming Aims to Save You Time, Help You Get Good", attributed to Jeff Rubenstein, Director of Xbox Editorial.

How Do You Do, Fellow Multi-Trillion-Dollar Company?

Another unwanted Windows feature, another process to kill in Task Manager. Microsoft's latest attempt to shove AI where it doesn't belong is the Gaming Copilot. So, what is this "gaming sidekick" even for? Let's take a look at the solution to a problem that never existed.

That's the headline from Microsoft's own Xbox Editorial, promoting their new Copilot for Gaming. It aims to "Help You Get Good." This, from the world's most valuable company, is their latest fumble-I mean, strategic rollout in their relentless push to shove-I mean, integrate the much-loved Copilot AI into every corner of their ecosystem. This time, it’s here to help you… do what, exactly?

Let's be serious. Who actually asked for this? Nvidia already has a similar feature with its RTX-powered "Project G-Assist," a chatbot designed to scan your game and offer advice. Yeah, and that was...hmm it exists. So, who does Microsoft's version serve?

It's certainly not for the core younger gaming audience. Microsoft's own service primarily targets users 18 and over, and while teens can get a restricted version, increasingly stringent age verification laws like the UK's Online Safety Act will still be a major hurdle. Besides, kids and adults alike already have a finely tuned system for getting help: they watch their favourite streamers, look up a YouTube tutorial, read a Steam guide, gaming guide sites, or even browse a classic site like GameFAQs. The gaming community built its own infrastructure for tips and strategies decades ago.

This Copilot integration offers no real upside. It exists as another piece of bloatware, another background process consuming precious computing power for a feature no one requested. At its core, it's parasitic; it leeches content from the very websites and creators that gamers actually use, repackaging the information without giving anything back, all while making the internet a worse, more homogenized place.

The Verdict

And that parasitic model is the defining feature of the current GenAI bubble. It's just a high-cost repackaging of existing, human-made content, presented as something revolutionary. This symptom reveals Microsoft's bigger problem: they have zero innovative ideas for AI beyond forcing it into existing products. They're too deeply invested now to just step away.

Here’s a free novel idea, Microsoft, since this is for your gaming division: how about an AI that could actually be your co-op partner and play with you? An actual AI that can be your partner-in-crime for the next TES 6 campaign or help manage a base in a new 'Age of' game? Oh, wait. That would be genuinely revolutionary AI, requiring actual breakthroughs and not this silly bubble.

So, what's next, Microsoft? Copilot for Solitaire to offer strategic insights on my next card move? Don't worry, I already know what my move is: Ctrl+Shift+Esc to open Task Manager and kill the process.

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